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CarboLime Prefab (Prefab*)

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CarboLime Prefab (Prefab*)
Mod NameCarboLime Prefab (Prefab*)
Game Farming Simulator 25
ManufacturerNone
CategoryPrefabOther
Author[BG] Lahmi
Size20.08 MB
Version1.0.0.2
Release Date23.04.2026
PlatformPC/MAC
Views 1346
Downloads 5
ModBarn 0 (0)
ModHub 2.9 (108)

This prefab extends your own Farming Simulator 25 mod map with a complete lime fertilization system featuring two variants: classic lime and CarboLime from sugar production. CarboLime is a real agricultural by-product of sugar beet processing. It works faster than standard lime, contains valuable additional nutrients (phosphate, magnesium) and is significantly cheaper – because it is produced as a waste product. WHAT IS INCLUDED? Vehicles & Objects: - Bredal K105 lime spreader with native support for lime AND CarboLime (12m / 18m spread width) - CarboLime BigBag (2000 L) – purchasable in the shop - CarboLime Pallet (2000 L) – purchasable in the shop - Multi-purchase of up to 8 units at once Map & Technical: - Custom ground texture after spreading (visible difference to standard lime) - Custom spreading particle effect (beige/earthy instead of white) - Custom FillPlane texture in the spreader tank - CarboLime correctly removes the lime requirement - Standard lime correctly overwrites CarboLime fields REALISTIC VALUES: - CarboLime: ~270 € / 2000 L (40% cheaper than lime – by-product) - Spreading amount: 1.5x higher than standard lime - Bulk density: 1.2 kg/L FOR MAP BUILDERS: Complete step-by-step guide included (PDF). All XML entries, paths and configuration are documented. Additional lime spreaders can be enabled easily via carboLimeVehicles.xml – without touching the Lua file. IMPORTANT NOTICE: carboLime.lua may be freely published and distributed in its unmodified form. However, any modified or derivative version may only be published with the explicit written consent of the author. https://github.com/Lahmi/FS25_Carbolime_Mod Changelog 1.0.0.1: - Added missing fillPlanes folder - Fixed terms of use (corrected erroneous wording) - Added XML configuration files – consumption values and supported vehicles can now be adjusted without modifying the Lua file - Established compatibility with the Precision Farming Mod Changelog 1.0.0.2: - Fixed folder name error in multiPurchaseBigBag_carboLime.xml ("carboLime" casing corrected) - Revised carboLime.lua – the configuration path is now detected automatically, regardless of whether the parent folder is named map, maps or scripts

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