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ModBarn

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Oedberg At The Tegernsee

Updated
Oedberg At The Tegernsee
Mod NameOedberg At The Tegernsee
Game Farming Simulator 25
ManufacturerNone
CategoryEuropean Maps
AuthorDa Andy
Size782.96 MB
Version1.0.1.0
Release Date02.11.2026
PlatformPC/MAC, PS5, XBS
Views 743
Downloads 9
ModBarn 0 (0)
ModHub 4.3 (378)

Oedberg at Tegernsee Welcome to Oedberg – an idyllic Bavarian landscape located in the municipality of Gmund am Tegernsee, within the district of Miesbach. The map blends traditional agriculture with the characteristic scenery surrounding Lake Tegernsee. From small farmsteads and larger agricultural operations to forestry and various regional production facilities, the map offers a diverse range of opportunities for your daily farming life. Whether you run a small family farm, a modern contracting business, or a large-scale agricultural enterprise – there is a place for everyone at Oedberg. Features: - Custom-designed farmsteads based on real-life references - Manual mucking-out (clearing animal stalls) possible at the starting farm - Support for multi-fruit systems: biogas plants (BGA), bunker silos, and production facilities - Immersive decorations, such as scheduled aircraft flyovers and elements that change with the seasons - Approximately 100 fields, meadows, and grassland areas - A variety of field sizes and plots suitable for farms of all scales - Agriculture, animal husbandry, forestry, biogas production, and contracting services - Numerous regional selling points and production facilities - Authentic road, field, and path network - Field/area IDs: 1–69 (fields), 100–139 (ground/land), 200–215 (farms and production sites), 254 (remainder of the map) - Rich in detail, with custom-designed areas throughout the map - Regional businesses and integrated economic cycles - Unique map objects, decorations, and customized buildings - Plus plenty more for you to discover! ;) Have fun playing, and welcome to Oedberg! Crossplay: - For the console release, some of the hand-painted foliage in the forests and along the map borders had to be removed—better that than console players missing out on the map entirely! - If you are playing on a console and need more slots, I recommend looking into options such as purchasing the construction site on the map and selling the decorations. _________________ Changelog 1.0.1.0 A NEW savegame is recommended! - Updated the map base from 1.2.1.0 to 1.2.1.1 - The growth stages for grass, meadow, clover, and alfalfa have been adjusted to allow for fertilizer application in the following month. - Removed/adjusted a duplicate sleep trigger and incorrect elements at "TirschnerHof." - It is now possible to successfully remove bales and pump out liquid manure at the sheep farm. - The silo at the contractor's yard has been reconfigured and is now functional. - All decorative items at the sawmill can now be sold. - To free up slots on consoles, several decorative vehicles at the dealership have been removed. - Various textures have been revised at the request of Giants. - Descriptions and translations have been expanded/adjusted. Special thanks to "Modding Keller" for the construction crane, "[BG] Patti" for testing, and "Jogi" for showcasing it. Feel free to get in touch with any questions, requests, or suggestions. Constructive criticism is highly welcome—preferably via the usual platforms.

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