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ModBarn

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Through The Years

Through The Years
Mod NameThrough The Years
Game Farming Simulator 22
ManufacturerNone
CategoryGameplay
AuthorThalley
Size82 KB
Version1.0.2.0
Release Date25.11.2024
PlatformPC/MAC
Views 827
Downloads 4
ModBarn 0 (0)
ModHub 3.3 (178)

Are you yearning for the days of old? Looking for an extra challenge? Wanting to play a bit different than you've done before? Want to play with machines that you've typically never done before? Through the Years will take you and your friends through the years, unlocking newer and more powerful machinery each year as you progress. With heavy customization for your specific wants, this mod will restrict your buying options to the vehicles available at the time of your game. With a starting year as low as 1950, you can work your way from tractors with less than 50 horsepower and plows with 2 furrows, to the new and powerful machinery of the modern agricultural world. This mods adds a completely new layer of progression as you know from so many other simulation games, and you will get to play with machines that you've probably never tried before. The absolutely majority of the basegame vehicles are very modern, so this mod works best with the use of other mods. Which mods to use it completely up to you, but at https://gitlab.com/thalley/fs22_vehicle_bundles/-/releases/ you will find a curated selection of vehicle bundles (based on data from https://gitlab.com/thalley/fs22_vehicle_years/-/tree/main/data) to help you getting the highest rated mods from a specific decade. The behavior of each category can be configured, as well as providing support for having at least 1 vehicles per function so you don't have to wait until 2008 to start potato harvesting. Note: This mod follow the in-game years which change in March (not January), so a year change happens when going from February to March, and not December to January. Please report any issues or post any suggestion for the mod at https://gitlab.com/thalley/fs22_through_the_years. Changelog: 1.0.0.1 Fixed issue with new game without an existing savegameDirectory which caused the game to stop working. Changelog: 1.0.0.2 Added additional data validation of years to prevent type mismatches in certain cases. Changelog: 1.0.1.0 Updated the icon to be more visible Sales items will now be shown again Combintations are now properly filtered Contract machines are now properly filtered Fixed issue with notification on initial load Changelog: 1.0.1.1 Fix fatal issue when selling vehicles without years in multiplayer Changelog: 1.0.1.2 Fixed bug with sales items disappearing on relog Fixed bug where items were not available on year change Added support for replacing mission vehicles with what is available Changelog: 1.0.2.0 Fixed bug with mission vehicles not having proper filenames Refactored "minimum one" option so that it applies per category instead of global. This will break existing settings for this mod, so make sure to recheck the settings after updating.

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