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ModBarn

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Pallegney

Pallegney
Mod NamePallegney
Game Farming Simulator 25
ManufacturerNone
CategoryEuropean Maps
AuthorMA7Studio
Size971.13 MB
Version1.2.2.1
Release Date02.10.2026
PlatformPC/MAC, PS5, XBS
Views 2713
Downloads 113
ModBarn 0 (0)
ModHub 4.6 (7866)

Welcome to French Lorraine! Shared between agricultural plains and wooded groves, rediscover agriculture, livestock, and forestry. This map consists of 2 typical farms of the region, one in an old farmhouse with modern extensions, the other, a large agricultural building perched on a mountainside. Numerous new factories are available. A completely new village gathers points of sale, farms, and production facilities. This map consists of 86 fields of crops, about ten forest plots, and a stream called the Dubion. Several innovations come with this map : - The roofs of houses get wet during rain. - Roads get wet, dry, and frost over in winter. - You may see puddles of water in certain fields. - Some factories have new functions like the sawmill or mills. - Two new agricultural cooperatives. - An area to build your own farm. - Cheese production directly on the farm or in the communal dairy. - A secret quest about the history of a funny animal from the Vosges. - And a whole multitude of new decors like the mechanic, the Claas dealership, the livestock trader, the water tower, etc. Changelog 1.2.3.0: - Updated rain, hail, snow and dust effects for compatibility with game patch 1.24 Changelog 1.2.2.0: - Fixed a conflict between the Precision Farming DLC and the Vetch–Rye crop - Adjusted values of additional crops for the Precision Farming DLC to achieve more realistic values - Fixed an issue where some crops did not regrow correctly when seasonal growth was disabled - Added the ability to mulch cover crops before incorporating them into the soil Changelog 1.2.1.0: - Integration of Highlands Fishing DLC features on the map - Fixed conflict with Straw Harvest and Highlands Fishing DLCs - Fixed some effects related to the new crops - Fixed: you can now feed the cows again by placing a bale directly in the base farm - Adjusted tipcols on the double BGA silo - Adjusted some values of the new crops for the Precision DLC - Adjusted production values for certain crops - Improved vetch-rye texture - Addition of the ability to mulch clover and cover crops - Various fixes Changelog 1.2.0.2 : - Map Maize Plus ready - Added silage maize - Added rye - Added triticale - Added spelt - Added greenrye - Added vetchrye - Added summer/winter wheat - Added summer/winter barley - Added meadow grass - Added clover - Added clover/alfalfa silage with bale wrapping - Added 2 silos in the construction menu dedicated to clover and alfalfa silage - Added clover bales - clover hay - clover silage - alfalfa silage - Modified animal feed to include new crops and silages - Fixes, new textures and improvements for alfalfa - Fixes and improvements for cover crops - Fixes and improvements for mustard - New crops made compatible with the Precision Farming DLC - Added multi-angle terrain - Added stubble crushing - Added a new BGA production including greenrye, clover, and clover/alfalfa silages - Added new productions at the Mill: rye, spelt and triticale flour - Added the ability to bed the cows by placing a bale in the barn - Weighing station offices and probes at cooperatives can now be used without owning the land - Pasture gates can now be opened by everyone without owning the land - Adjusted mission vehicles to avoid semi-trailers that cannot unload at the mill - Various other fixes - /!\ A new savegame is required Changelog 1.1.0.1 : - Fixed one of the two manure storage lines not unloading correctly on the main farm display. - Fixed barbed wire on fences not displaying on console. Changelog 1.1.0.0 : - Added alfalfa - Added mustard - Added alfalfa to BGA production - Added mustard jar production at St-Luc farm - Added cover crop - Added missing areas in the indoorarea infolayer - Added missing collision for the northern retaining wall - Fixed tipcol infolayer - Fixed floating trees - Fixed rendering bug of trees at the edge of the map - Fixed pedestrian collision on the central village staircase - Fixed missing collision on a retaining wall - Fixed cotton bale selling at the Soufflet cooperative - Disabled teleportation in logging cranes - Made crane reset impossible - Improved manure stability at farm 1 - Improved pedestrians in the village - Replaced some trees in forest parcels to have more harvester-friendly trees - Various fixes for decoration objects - Default open gates in grass meadows not owned by players - Enabled missions in fenced meadows not owned by players - Reduced purchase price of village land - Slight modification of color grading - Various other fixes

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