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ModBarn

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Additional Filltypes

Additional Filltypes
Mod NameAdditional Filltypes
Game Farming Simulator 25
ManufacturerN/A
CategoryMiscellaneous - Miscellaneous
Authorw33zl
Size24.83 MB
Version1.1.2.0
Release Date11.02.2026
PlatformPC/MAC, PS5, XBS, S2
Views 2009
Downloads 58
ModBarn 0 (0)
ModHub 3.9 (3309)

With this mod you will have a collection of new materials (fill types) that works globally on any map (both basegame and modded). These new materials is ideal for roleplaying or to be extended by other mods, and they also opens up for new posibillites to earn income with transport missions. New Materials: - LIMESTONE: Limestone stones that can be ground into lime - GRAVEL (8-16): Washed medium sized gravel without fine particles, typically used in pathways or when mixing concrete - CONSTRUCTION GRAVEL (16-30): Washed coarser gravel without fine particles, typically used as a draining base layer - CRUSHED STONE (0-32): Mix between fine and coarse gravel, including fine particles (i.e. sand/rock flour), compacts well and is typically used as foundation for structures - TUMBLED STONE (12-24): Premium washed and tumbled medium sized stones, useful for decorating purposes - SAND: Fine particles of sand or rock flour (byproduct from crushing rocks) - COAL: Fossil based fuel, used in industrial processes like production of steel or electricty - SOIL: Unsorted low nutrient soil mixture containing both small rocks and other debree - TOP SOIL: Sorted soil without any debre or rocks of any significant size, ideal for planting grass, bushes etc - POT SOIL: Premium high-nutrient mixture of potting soil with good drainage qualities - DIRT: Rough mixture of soil, sand, small/medium sized rocks and other debree, uselful as a filling material - ORGANICWASTE: Various organic waste materials mixed, both "greens" (grass, fresh leaves etc) and "browns" (hay, wood, dry leaves), used to create compost - COMPOST: Nutrient rich compost soil, ideal to enrich low nutrient soil or to resupply organic matter to eroded fields - CHARCOAL: Lightweight carbon based fuel produced in a low oxygen environment (pyrolysis), useful to enhance soil quality or for residental cooking (e.g. barbeque) Gameplay: Besides adding new filltypes, this mod does not change any gameplay elements, which is intentional to ensure maximum compatabillity (including consoles). However, I will use these filltypes in other mods to enhance various gameplay elements, and other modders can use these materials in their mods too. BUILDINGS: Bulk Fill Station Output: All BULK category filltypes Price: $100 Bulk Sell Station Input: All BULK category filltypes Price: $1 _______________________________________________________________________________ CHANGELOG: v1.1.2: - FIX: Reordered height types to address issues with e.g. Coal Mine (bug #2) on certain map+mods combinations [#1] v1.1.1: - FIX: Removed numChannels from densityMapHeightTypes to improve compatibility with maps with more than 6 channels (i.e. supports 128+ height types) v1.1.0: - FIX: Dirt is no longer tagged as a bale filltype - FIX: Added materials to PRODUCT and SELLINGSTATION_PRODUCTS categories to improve mod compatabillity - NEW: Added generic bulk fill station (supports all basegame and modded bulk filltypes) - NEW: Added generic bulk sell station (accepts all basegame and modded bulk filltypes)

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