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ModBarn

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Lizard Multipurpose Sheds

Lizard Multipurpose Sheds
Mod NameLizard Multipurpose Sheds
Game Farming Simulator 25
ManufacturerLizard
CategoryPlaceable - Storages
AuthorMrHector
Size48.67 MB
Version1.2.1.0
Release Date25.09.2026
PlatformPC/MAC, PS5, XBS, S2
Views 1035
Downloads 12
ModBarn 0 (0)
ModHub 4.7 (131)

These shelters have several uses, they can be used for vehicles, loose or packed material storage or even has an option for automatic object storage. Entrances are high and wide enough for almost any vehicle and tool. Lights inside of the sheds are controlled manually, anywhere inside of the building. Lamps outside, above the gates are switched on automatically during night. Some buildings have color selectable outside walls or small details. You can mix your own color or choose from pre-set game default colors or extra 25 Lizard special pre-set colors (+1 building specific default color). An option to add solar panels on roof with various configuration options. Price per panel: 265 $. Income per panel, per month: 21,6 $ (with adequate weather conditions). 4 buildings are included in this pack, 3 of them have object storage feature, which can be switched OFF and used as regular shed instead. Can be switched back ON anytime. NOTE: It is recommended to switch storage mode only if the storage area is empty! Bale shelter: Automatic bale or pallet storage - can be switched off. Object capacity: 1200 Price: 20,000 $ Daily upkeep: 10 $ Consumables storage: Color selectable walls. Automatic pallet only storage - can be switched off. Pallet capacity: 200 Price: 128,000 $ Daily upkeep: 40 $ Vehicle shelter and storage Color selectable gates. Price: 194,000 $ Daily upkeep: 60 $ Vehicle shelters and storages composition: Color selectable gates and small details. Automatic bale or pallet storage - can be switched off. Object capacity: 2000 Price: 236,000 $ Daily upkeep: 70 $ Changelog 1.2.1.0: - Fixed object spawn trigger displacement for the Vehicle shelters and storages composition from previous update position change, Correctly on the marker position now. Changelog 1.2.0.0: - Added support for Stackable Pallet Object Storage Extension mod. - The trigger for spawning objects in the Vehicle shelters and storages composition has been moved to the other, more convenient side of the building. Changelog 1.1.0.0: - Fixed tip collisions generating insde of the buildings. Lamps will no longer generate tip blocking under them on places where they should not be, for newly placed buuilding. If you have problem with this, on PC you can use console command: gsTipCollisionsUpdate to updae the problematic area. On consoles the easiet way is to sell the building and place it again.

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