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Welcome to Vast Country, a map for anyone who wants to build something of their own in a varied landscape.
The map is primarily designed for this purpose, which is why fixed objects have largely been omitted.
- 5 fields ranging from 2,6ac to 7,5ac
- New crops: rye, spelt, triticale, green rye, rye for silage, mustard, humus activator, silage corn, flowering cover crop, winter wheat, summer wheat, winter barley, summer barley, clover, and alfalfa
- 4 sales points, including 1 purchasable production
- 1 starting farm + 1 free building area
- Pond for fishing (Highlands Fishing Expansion required)
- 56 farmlands
- 25,000 trees
- 20 spots for transport missions
- Support: https://github.com/Westpfalz-Modding
Changelog 1.0.0.1 (new savegame is recommended)
- Everything is now sellable, except for the vehicle/animal dealer and the pond
- The road system can be sold in its entirety via the sign at the shop trigger, Farmland 254 must be owned
- New soil map
- Water can be collected from stream and pond using a water barrel
- Minor visual fixes
Changelog 1.0.0.2 (new savegame is recommended)
- Added grain mills for processing additional types of grain
- Added pallet dealer
- Minor visual adjustments
Changelog 1.0.0.3 (new savegame is NOT required)
- XML adjustments for fruits so they can be cultivated correctly
- CCM support included