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ModBarn

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Variable Tire Pressure

Variable Tire Pressure
Mod NameVariable Tire Pressure
Game Farming Simulator 25
ManufacturerNone
CategoryGameplay
AuthorHotShotPepper
Size0.45 MB
Version1.0.0.13
Release Date25.09.2026
PlatformPC/MAC
Views 896
Downloads 39
ModBarn 0 (0)
ModHub 4.3 (403)

Variable Tire Pressure allows you to deflate and inflate tires in order to adjust tire pressure to different applications (e.g. field work or road driving). Lower tire pressure increases traction. Installation: A new entry must be added to the vehicle/trailer XML. Installation instructions (DE/EN) are provided separately as a PDF. VariableTirePressure only works if the script/mod is installed in the mod folder. For supported base game vehicles, you can now choose in the shop whether you want to use it or not. In the settings window (Ctrl + Alt + U), you can adjust the tire deformation. After releasing air from the tires, you can also fine-tune the appearance using the Min. Tire Radius setting so the tires do not look like they are sunk into the ground. Currently supported vanilla/DLC vehicle types: - Tractors - Slurry tankers - Self-propelled slurry spreaders - Manure spreaders - Field sprayers - Self-propelled field sprayers - Combines / forage harvesters - Loading wagons - Auger wagons Key bindings: - Full vehicle combination: Alt + V - Tractor tire pressure: Alt + T - Trailer only: Alt + O HUD: - Open RDA control/HUD editor: Ctrl + Alt + U - Show/hide HUD: Ctrl + Alt + J Changelog 1.0.0.3: - Tire deformation now keeps the vehicle's normal load/weight deformation in road mode and blends it into low-pressure mode. - Rigid tire mud meshes are visually compensated so they no longer protrude below heavily deformed tires. - Crawler/track wheels are excluded individually; mixed vehicles with tracks and normal tires are supported. - vtp="true" can now be used on configurationSet entries. - HUD layout can now be edited directly with the mouse while the Ctrl+Alt+U panel is open: drag the HUD to move it and drag the lower-right grip to resize it proportionally. - HUD show/hide state (Ctrl + Alt + J) is stored as a local user setting and restored after reloading the savegame or restarting the game. Changelog 1.0.0.2: - Mod vehicles without an XML entry are now detected. - Saved pressure values are now loaded correctly when joining the server. - Adjustments to the Vredo DLC. Changelog 1.0.0.1: - Added support for base game vehicles - Pressure values can now be adjusted in-game - Completely reworked HUD - Fixed an issue with the mouse cursor when closing the settings - vtp="true" can now also be added to a DesignConfig - Added dashboard support for trailers

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