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Radio Enhancements

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Radio Enhancements
Mod NameRadio Enhancements
Game Farming Simulator 25
ManufacturerNone
CategoryGameplay
AuthorTRIDENTE
Size94 KB
Version1.1.0.0
Release Date13.03.2026
PlatformPC/MAC
Views 72
Downloads 1
ModBarn 0 (0)
ModHub 1.0 (1)

Radio Enhancements This script adds several useful enhancements to the in-game radio system. 1. You can now change the radio volume in vehicles at any time without opening the menu. Default keys: - Left Shift + 4 quieter - Left Shift + 6 louder The keys can be changed in the menu settings. 2. The current radio volume is shown for a short time in the F1 menu and then disappears again. 3. If you leave a vehicle while a station is playing, you can continue to hear the radio up to a certain distance. - after leaving the vehicle, the volume is reduced to 50% of the current value (can be changed) - if you move away from the vehicle, the music becomes quieter and quieter (maximum distance can be changed) - if you move closer again, the volume gradually increases - the radio must be switched off manually in the vehicle to disable this function - the radio state (on/off) is saved individually for each vehicle - helpers switch the radio on by default - you can hear it when driving past :) (helper radio can be disabled / changed) - a RadioEnhancements.xml file is created in the modSettings folder where you can change values 4. Multiplayer - the script synchronizes the radio status (on/off) of your multiplayer vehicles - if another player drives past you with the radio switched on, you will hear it too What I unfortunately cannot change - unfortunately it is not possible to save specific radio stations for individual vehicles - all vehicles still use the same global preferred station - in multiplayer you hear your own client-side selected station in another player's vehicle, not theirs Changelog 1.1.0.0 - Radio volume is now saved separately for each vehicle ID (for example: Vehicle A > 100% / Vehicle B > 20%). Some engines are simply louder or quieter - Radio status and volume are now saved individually for each vehicle in the savegame and loaded when the game starts - In multiplayer, you can now hear volume changes made by other players, not just on and off

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