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GE10 Script - Animal NavMesh Gen. (Prefab*)

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GE10 Script - Animal NavMesh Gen. (Prefab*)
Mod NameGE10 Script - Animal NavMesh Gen. (Prefab*)
Game Farming Simulator 25
ManufacturerNone
CategoryPrefabTool
AuthorAslan
Size5.72 MB
Version1.0.0.0
Release Date25.03.2026
PlatformPC/MAC
Views 240
Downloads 1
ModBarn 0 (0)
ModHub 3.1 (126)

Animal NavMesh Generator This script for the GIANTS Editor allows you to quickly and easily create navigation meshes for decorative pastures. The tool generates a NavMesh directly from a selected spline and automatically assigns the required attributes for the selected animal type. All standard animal types from Farming Simulator are supported, including subtypes and growth stages. In addition, the script displays helpful debug information directly in the editor viewport. ____________________________________________________ Installation: 1. Navigate to the installation directory of the GIANTS Editor (e.g. "C:\Program Files\GIANTS Software\GIANTS_Editor_10.X.X\"). 2. Copy the file "AnimalNavMeshGenerator.lua" and the folder "imgAnimals" from the prefab into the GIANTS Editor script folder. 3. Restart the GIANTS Editor. The script will then be available via the menu bar under "Scripts".

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