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ModBarn

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Gülzow

Gülzow
Mod NameGülzow
Game Farming Simulator 25
ManufacturerNone
CategoryEuropean Maps
AuthorAgrarlohnVirtual
Size949.36 MB
Version1.1.0.1
Release Date07.07.2026
PlatformPC/MAC
Views 1702
Downloads 17
ModBarn 0 (0)
ModHub 4.1 (457)

Gülzow, Mecklenburg-Vorpommern The Gülzow near Stavenhagen map reflects the characteristic landscape of Mecklenburg-Vorpommern. Wide fields, green meadows, dense forests, and picturesque villages define the area, offering you an authentic rural environment. Here you can experience the diversity of agriculture while combining traditional practices with modern techniques, expanding your farm step by step. Features: - 32 soil angles - New crops: Rye, Spelt, Triticale, Green Rye, Wick Rye, Mustard, Humus Activator, Silage Maize, Flowering Cover Crops, Winter Wheat, Summer Wheat, Winter Barley, Summer Barley, Clover, and Lucerne - Partial replanting with realistic road layouts, fields, and road signs - Realistic stubble destruction - Seed and harvest calendar adjusted - More paintable textures added (also ingame) - Cotton and sugar cane are not grown by AI - Local registration plates - Changed lime texture - 40 fields with a total area of 1246 hectares - 15 grass fields with a total area of 72 hectares - The total area: 1318 hectares - 8 removable farms - In-game help added - Realistic yields and sale prices - Realistic feeding values - Custom soil map for Precision Farming - New crops added for animal feed - Custom Colorgrading/Environment _________________________________________________ Changelog 1.0.1.0: - Fixed straw selling point unloading trigger - Adjusted crop destruction for beets, carrots, parsnips, peas, and beans - Adjusted rapeseed to Patch 1.18 - Removed log warnings related to the Vredo DLC - Removed apple waste in the compost silo - Added foliageDamage.xml for the Vredo DLC - Fixed sheep pasture - Adjusted potato and sugar beet selling prices - Added selling points for bush beans, peas, onions, and spinach - New clover and alfalfa textures No new savegame is required! _________________________________________________ Changelog 1.1.0.0: - Cutter effects fixed - MotionPath Effects fixed - Floating tree brought back to the ground - Village road reworked - Cobblestone road reworked - Crop yields adjusted for cereals, corn, sunflowers, soybeans, sorghum, potatoes, beets, parsnips, green beans, and flowering cover crops. - Straw and swath yields adjusted for wheat, winter wheat, barley, winter barley, oats, rye, triticale, spelt, rapeseed, and soybeans. - Chopping yields adjusted for cereals, corn, silage corn, sunflowers, soybeans, sorghum, vetch rye, and green rye. - Swath chopping adjusted for wheat, winter wheat, barley, winter barley, oats, rye, triticale, spelt, rapeseed, and soybeans. - Swath threshing extended for winter wheat and winter barley. - Mower converter adjusted for meadow, vetch rye, and green rye. - Seed and seed treatment converters for cereals, rapeseed, sorghum, sunflowers, soybeans, and corn have been added or recalculated. - Foliage damage configuration expanded for the adjusted base game and template crops. - Wood chip balancing adjusted: poplar yield reduced and selling price rebalanced. - Configuration XMLs adjusted: fruitTypes.xml, fillTypes.xml, densityMapHeightTypes.xml, foliageDamage.xml. - Foliage XML files adjusted: barley.xml, winterBarley.xml, wheat.xml, winterWheat.xml, oat.xml, rye.xml, triticale.xml, spelt.xml, canola.xml, soybean.xml, sorghum.xml, sunflower.xml, maize.xml, potato.xml, beetRoot.xml, parsnip.xml, greenBean.xml, floweringCatchCrop.xml. - Preparation for FS25_CCM_Production_Pack.zip. - Rapeseed growth visually reworked. - Minor fixes. _________________________________________________ Changelog 1.1.0.1: - Problem solved that prevented feed from being properly prepared in the feed mixer wagon. - Reduced plant density (vetch-rye, green rye, alfalfa, clover, field grass) - Corrected pickup effects for winter barley and winter wheat A new save game is not strictly necessary, but in some cases it can lead to this!! Note: The first time you start the save game, longer loading times may occur.

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