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ModBarn

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St. Lawrence

Updated
St. Lawrence
Mod NameSt. Lawrence
Game Farming Simulator 25
ManufacturerNone
CategoryNorth American Maps
AuthorMLFSMOD
Size160.09 MB
Version1.0.1.1
Release Date22.10.2026
PlatformPC/MAC, PS5, XBS
Views 463
Downloads 6
ModBarn 0 (0)
ModHub 3.9 (353)

Welcome to St. Lawrence! A fictional map inspired by the long, narrow farm strips of Quebec, where plots extended perpendicularly from the St. Lawrence River. This arrangement ensured that every farmer had access to a road or riverfront—the most valuable resources for transportation and trade. The great depth of each plot also made fieldwork more efficient, allowing oxen or horses to plow long, straight rows without frequent turning. A smaller map with a big feel, featuring 16 fields. Most are 7–8 ha, with the smallest around 2 ha and the largest around 14 ha. (1 ha = 2.471 acres) Designed with single-player in mind, the starting dairy farm is well-equipped, including a custom fermenting silo and TMR mixer connected directly to the cow pen. Farmland prices are affordable. Many farmlands include a small patch of forest to satisfy your forestry needs. A vehicle workshop trigger has been added to the main vehicle garage. The map includes an animal dealer, a gas station, a vehicle dealer, a warehouse, and an export dealer to cover all your needs. It does not include additional factories, allowing you to add them at your convenience. Precision Farming ready with a custom soil map. Alfalfa has been added to the map for diversity. It behaves exactly like grass. Happy Farming! Changelog 1.0.1.0: -Removed flickering bushes (Feedback from MrSealyp - thanks!). -Removed hidden trees under the map borders. -Fixed an error where mission vehicles were not available. -Adjusted farmlands to remove slivers of land not covered by a buyable plot. -Farmlands for sell points, roads, and map edges are no longer buyable for technical reasons. -The Custom Cow Silo is now available to purchase (Feedback from MrSealyp - thanks!). -Added a river and pier (Feedback from Farmer Cop - thanks!). -Merged fields 10 & 11. -Aesthetic overhaul of the various sell points. -Added a wood sell point at the Product Export. -Added usable forklifts at the warehouse and Product Export. -Customized the object storages to allow vehicles to enter. -Added parked vehicles. -Customized grass and meadow visuals. -Updated HUD to reflect all changes. Changelog 1.0.1.1: -Small adjustment to Farmlands 3 and 4. -Fixed a collision and placement issue.

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