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Repopulate Fields lets you reset fields to a randomised state with a single button press.
Each field receives a random crop at a random growth stage, along with randomised soil conditions: spray level, plow level, lime level, weed state, and ground type. Grass-only fields always receive grass.
Five options are available, both as console commands and as buttons in the in-game Settings menu:
- Repopulate All Fields (command: repopulateAllFields)
- Repopulate Owned Fields (command: repopulateOwnedFields)
- Repopulate Unowned Fields (command: repopulateUnownedFields)
- Repopulate Current Field (command: repopulateCurrentField)
- Repopulate All Fields To Grass (command: repopulateAllFieldsToGrass)
The first four commands accept an optional fruit type, which is then used for every field instead of a random one, for example: repopulateOwnedFields WHEAT
In multiplayer, admin rights are required to use any of these options.
Changelog 1.0.1.0:
- Fixed grass fields not changing in a different crop.
- Added button and command to turn all fields into grass.