We use necessary cookies to keep this website working, such as keeping you signed in and protecting forms. With your permission, we also use optional technologies to play embedded YouTube videos, measure site usage with Google Analytics, and show Google AdSense ads. You can accept all optional categories, reject them, or choose your preferences. You can change your choice at any time through Cookie Settings at the bottom of every page.
Smart Crop Control regulates selected NPC crops based on field size.
The mod separates the controlled crops into three categories:
Root crops:
Potatoes
Sugar Beets
Beetroot
Onions
Vegetables:
Carrots
Parsnips
Green Beans
Peas
Spinach
Special crops:
Cotton
Sugar cane
The rules are applied when creating a new savegame and whenever NPC fields are replanned after harvest or at the start of a new year.
In the game settings you will find separate percentage sliders for root crops, vegetables and special crops for the field size categories 0-3 ha, 3-8 ha, 8-20 ha, 20-30 ha and 30+ ha.
Player-owned fields and regular crops remain unaffected.
Changelog 1.1.0.0
- Categorized as root crops and vegetables
Changelog 1.2.0.0
- Added the special crops category for cotton and sugar cane