Cookie Settings

Optional cookies and embeds are switched off on this site right now, whatever you choose below.

Keep you signed in with Discord (fsg_auth_session), keep your visit's session and protect forms against forgery (PHPSESSID), and remember this cookie choice (fsg_cookie_consent). These are set by FarmSimGame.com only and are not used for tracking.

Plays YouTube videos embedded in docs, mod pages and guides. Until this is on, those videos show a placeholder with a link to watch on YouTube instead.

Provider and cookie details
Provider: Google (YouTube) - youtube-nocookie.com, youtube.com, ytimg.com, googlevideo.com
Storage: Set by YouTube on its own domains, not by FarmSimGame.com.

Google Analytics counts visits and the pages people use so we can see which parts of the site are used. Google Signals and ad personalization are turned off.

Provider and cookie details
Provider: Google (Google Analytics 4) - googletagmanager.com, google-analytics.com
Storage: Cookies _ga and _ga_CB76B6R841 on this website, up to 2 years (some browsers shorten this).

Google AdSense shows ads to visitors who are not supporters, which helps pay for the site. Google may use cookies and your device information to personalize ads and measure them. Supporters never see these ads.

Provider and cookie details
Provider: Google (AdSense) - googlesyndication.com, doubleclick.net, google.com, adtrafficquality.google, fundingchoicesmessages.google.com
Storage: Cookies FCCDCF (13 months) and FCNEC (1 year) and local storage google_ama_config on this website, plus Google cookies on its own domains.

You haven't made a choice yet, so all optional categories are off. See the Cookie Policy for the full list.

ModBarn

Help improve the ModBarn and get the latest notifications in our Discord https://discord.gg/V7HrZTJYTR.

RPM Responsive Speeds

RPM Responsive Speeds
Mod NameRPM Responsive Speeds
Game Farming Simulator 25
ManufacturerNone
CategoryGameplay
Author[Weekend Farmers]
Size0.13 MB
Version1.0.0.0
Release Date06.10.2026
PlatformPC/MAC
Views 311
Downloads 4
ModBarn 0 (0)
ModHub 4.3 (18)

RPM Responsive Speeds This mod makes selected vehicle and implement functions respond to engine RPM. Supported movements and work functions run more slowly at low RPM. As RPM rises, they become faster and more responsive. The mod includes its own hand throttle. It therefore works without an additional RPM control mod. It can also use the hand throttle values from: * Vehicle Control Addon (VCA) * CVT Addon * RealismAddon Gearbox (RAGB) Each player can choose how strongly RPM affects supported functions: * Off – disables the mod and keeps the normal game behavior. * Comfort – stays closer to the normal game behavior. * Balanced – offers a middle ground between comfort and stronger RPM dependency. * Realistic – gives engine RPM, PTO behavior, and pump performance more influence. The internal hand throttle can be increased or decreased in steps. A self-centering analog axis can adjust it relatively. The center position holds the current setting. A non-centering slider or rotary control can set it directly from 0 to 100%. Three additional buttons set it directly to Target 1 or Target 2, or reset it. All buttons and axes are unassigned by default. They must be assigned in the game controls. The hand throttle values for Target 1 and Target 2 are set in the general settings. The optional "Separate harvester and header control" setting prevents a harvester from automatically switching its attached header on or off at the same time. The header is then controlled with a separate button. This button is also unassigned by default. Depending on the vehicle and implement, the following functions may be affected: * lifting and lowering attached implements * folding animations * work animations * hydraulic movements, for example on loaders * tipping and unloading * filling and discharging supported liquid tanks For supported PTO-driven implements, PTO speed is also taken into account. Their working speed can also be reduced when PTO speed is too low. Hydraulic functions respond like an RPM-dependent hydraulic system. For supported liquid tanks, pump performance determines how quickly they fill or discharge. Settings are stored locally for each player. In multiplayer, the setting of the player currently controlling the vehicle or implement applies. Each player can disable the mod independently or use their own preset. Vehicles and implements are built in different ways, so the effect can vary slightly between models.

More from [Weekend Farmers]

Suggested Mods

Updated
Park Vehicle
Park Vehicle
ModBarn 0 (0)
ModHub 4.7 (470)
Updated
Dynamic Market
Dynamic Market
ModBarn 0 (0)
ModHub 3.3 (50)
Tornado Physics
Tornado Physics
ModBarn 0 (0)
ModHub 4.1 (225)

Ratings & Reviews

0

0 reviews
5 stars
4 stars
3 stars
2 stars
1 stars

Login above to Rate & Review this. Let us know what you think!
No Ratings & Reviews Yet. Be the first to leave a Rating & Review!