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After plowing, the soil is completely free of weeds in the base game and stays that way. This mod lets weeds come back on freshly plowed fields over time, so a plowed field that is left alone for a while becomes weedy again.
HOW IT WORKS:
Every plowed area gets its own timer. When the timer runs out, weeds start to grow on exactly that area:
1. First weed stage: after the set time (default 8 in-game hours) small, thin weeds appear on part of the plowed area (default 50% of it).
2. Dense weed stage: after the second set time (default 48 in-game hours) the weeds become dense and cover the whole plowed area.
3. From then on the weeds grow and behave like normal weeds. Weeds that have already grown further are never reset by the mod.
PLOWING AGAIN:
- If you plow an area again, including crosswise at 90 degrees, the weeds this mod created there are removed and the timer starts again for that spot.
- Areas that have not been plowed again keep their own timer and are not affected.
SOWING AND HERBICIDE:
- Weeds that are already due come back even after the field has been sown.
- Spraying herbicide protects the treated area from the mod's weeds, as long as it is applied before the weeds appear.
SETTINGS (Game Settings, section "Plow Weed Regrowth"):
- On / Off
- Time until the first weed stage
- Time until the dense weed stage
- Density of the first weed stage
The mod is switched on by default. Your settings are saved automatically and are kept for the next game start. In multiplayer the settings of the host or server apply.