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ModBarn

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Contract Boost

Contract Boost
Mod NameContract Boost
Game Farming Simulator 25
ManufacturerNone
CategoryGameplay
AuthorGMNGjoy
Size0.12 MB
Version1.1.0.0
Release Date13.02.2025
PlatformPC/MAC
Views 2161
Downloads 225
ModBarn 0 (0)
ModHub 4.5 (894)

Boost your contracts by making more money, and allowing collection of the spoils! Features: - 50% more profit from every contract - 10 max contracts - 5 max contracts per type by default - Allow setting a custom amount per type of contract - 50 total contracts available - Borrowed contract equipment comes with free fieldwork items to fill your tools - Allow using swathing equipment on harvest contracts - Allow collecting straw from harvest contracts - Allow collecting grass from mowing contracts - Allow collecting stones from plow, cultivate, and sowing contracts - Allow collecting hay from tedding contracts - Allow collecting straw bales from baling contracts - Allow collecting wrapped silage bales from bale-wrapping contracts - Allow cultivating on seeding contracts, just in case you mess up - Allow windrowing on baling contracts, so you can use a worker to bale All of the above settings can be modified in-game through the General Settings panel. NOTE: Setting changes that may affect the reward or number of missions may *not* affect any already generated contracts. GitHub link: https://github.com/GMNGjoy/FS25_ContractBoost Changelog 1.0.0.2 - Added safety check for custom maps that don't contain every type of contract Changelog 1.1.0.0 - User contributed translations: cz, da, es, fr, it, pl, pt, ru - Allow collecting hay from tedding contracts. - Allow collecting straw bales from baling contracts. - Allow collecting wrapped silage bales from bale-wrapping contracts. - Added cultivator to seeding missions, just in case you mess up - Added windrower to baling missions, so you can use a worker to bale. - Added support customizing of the number of contracts for each type of contract individually, with the ability to "disable" contract types you don't want to see. - Added feature to remove already added fill items when the enableFieldworkToolFillItems setting is switched off - Added feature to remove unwanted contracts when you change the customMaxPerType setting. This setting is executed both on game load and save. - Added feature to "prefer" harvesting missions over baling missions as cereal-crop harvesting missions are less frequent due to the new straw baling missions. - Added feature to enable or disable certain types of harvesting contracts. - ContractBoost settings are now managed in-game: - All settings previously in the configuration file can be set in the General Settings panel in-game, and will be updated when saving your game. - The new FS25_ContractBoost.xml configuration file in savegame folder should only be manually edited while game is not running. - The old ContractBoost.xml configuration file in modSettings folder has been depreciated - Settings have been rebuilt to support MP synchronization :: The server is the source of truth for settings, clients receive settings on connect or change.

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