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ModBarn

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Empty Template Maps Multifruit Pack (Prefab*)

Empty Template Maps Multifruit Pack (Prefab*)
Mod NameEmpty Template Maps Multifruit Pack (Prefab*)
Game Farming Simulator 25
Manufacturernone
CategoryPrefabOther
Author[Weekend Farmers]
Size1132.75 MB
Version1.2.1.0
Release Date25.08.2026
PlatformPC/MAC
Views 1129
Downloads 11
ModBarn 0 (0)
ModHub 4.8 (1574)

Template Map Multifruit Pack consisting of a standard and a 4x map - 32 Ground angle - New crops: rye, spelt, triticale, green rye, vetched rye, mustard, humus active, silage maize, flowering catchcrop, winterwheat, summerwheat, winterbarley, summerbarley, alfalfa and clover - Stubble destruction built in - Seed and harvest calendar adjusted - More paintable textures added (also ingame) - Cotton and sugar cane are not grown by the AI - Silverrun Forest trees added - German licence plates - Changed lime texture - In-game help added, must be adapted and may be extended - New fruits added to the feeding - you can find paintable deco meadow in the Giants Editor under decoFoliageUS - the templates were created in collaboration with the Farming Agency and are optimally prepared for future projects Many thanks to all who supported me with the work and to the providers of the prefabs used. **CHANGELOG 1.1.0.0** - Foliage adjusted. - New paintable ground textures added, now 96 available in total. - Added compost as fertilizer, works with and without Precision Farming. - Fixed LUA call stack during mulching. - Added goat pasture and compost silo as placeables. - Example modDesc.xml added. **CHANGELOG 1.1.0.1** - Fixed concrete floor layer on Standard map - Fixed LUA call stacks when mowing humus active and flowering catch crop - Fixed fertilizer bonus for mustard when mulching before incorporation - Adaptation to patch 1.14 and Highlands Fishing DLC **CHANGELOG 1.1.0.2** - Fix error in the map.xml of the 4x template - Fix incompatibility with Modhub mods - Fix sheep pasture - Fix cutter effects when mowing grass with certain mowers **CHANGELOG 1.1.0.3** - AI drivecost for two GroundLayers corrected at 4x. - Too many distance textures error fixed. - densityMagHeightTypes link in modDesc.xml moved so that freeAccesArea works. - Added notes to the xml files for rice, long grain rice, cotton, and sugar cane to remove them from the map. - Visual issues with round bales fixed. - applewaste removed from animalFood.xml. - mapBoundaries adjusted on the 4x. **CHANGELOG 1.1.0.4** - Adjusted fruit destruction for beetroot, carrot, parsnip, pea, and greenbean - Updated canola to Patch 1.18 - Removed log warnings related to the Vredo DLC - Removed apple waste from the compost silo - Added foliageDamage.xml for the Vredo DLC **CHANGELOG 1.1.0.5** cutterMotionPath errors fixed **CHANGELOG 1.2.0.0** - Adjusted harvest yields for grains, corn, sunflowers, soybeans, sorghum, potatoes, beets, parsnips, green beans, and flowering cover crops. - Adjusted straw and swath yields for wheat, winter wheat, barley, winter barley, oats, rye, triticale, spelt, rapeseed, and soybeans. - Adjusted forage yields for wheat, corn, silage corn, sunflowers, soybeans, sorghum, rye, and green rye. - Swath chopping for wheat, winter wheat, barley, winter barley, oats, rye, triticale, spelt, rapeseed, and soybeans has been adjusted. - Swath threshing for winter wheat and winter barley has been expanded. - Mower converter for meadow, cover rye, and green rye has been adjusted. - Seed and seed treatment converters for grains, rapeseed, sorghum, sunflowers, soybeans, and corn have been added or recalculated. - Foliage damage configuration has been expanded for the updated base game and template crops. - Wood chip balancing adjusted: Poplar yield reduced and selling price rebalanced. - Config XMLs adjusted: fruitTypes.xml, fillTypes.xml, densityMapHeightTypes.xml, foliageDamage.xml. - Foliage XMLs adjusted: barley.xml, winterBarley.xml, wheat.xml, winterWheat.xml, oat.xml, rye.xml, triticale.xml, spelt.xml, canola.xml, soybean.xml, sorghum.xml, sunflower.xml, maize.xml, potato.xml, beetRoot.xml, parsnip.xml, greenBean.xml, floweringCatchCrop.xml. **CHANGELOG 1.2.1.0** - Preparation for FS25_CCM_Production_Pack.zip. - Canola growth visually updated. - Minor fixes. **CHANGELOG 1.2.1.1** - Picking up windrows with a loader wagon and a forage harvester pickup now yields the same amount - Hay bales have been visually adjusted - Effects have been adjusted - Minor fixes - _changed_files.txt and _new_files.txt have been added, providing an overview of the changed and newly added files. If a console release is planned, please use the foliage layers decoBushEU, decoBushUS, decoBush, groundFoliage, and decoStones sparingly, as excessive use can increase the size of the save game so much that it is no longer possible to save on consoles. If you have any questions, requests, or suggestions, please contact us via the banner below.

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