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ModBarn

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Invoices

Invoices
Mod NameInvoices
Game Farming Simulator 25
ManufacturerN/A
CategoryGameplay
AuthorSquallqt
Size0.27 MB
Version1.2.1.0
Release Date27.08.2026
PlatformPC/MAC
Views 1288
Downloads 14
ModBarn 0 (0)
ModHub 4.7 (102)

Create, send, propose and track invoices between farms in multiplayer. Ideal for contractor gameplay and structured MP servers, Invoices lets you bill other farms for fieldwork, transport, forestry, animal care and direct sales. Features: - Farm-to-farm invoicing with status tracking - Invoice proposals with approval workflow - Vehicles, consumables and products can be billed directly, with automatic transfer when relevant - Prices, discounts and VAT can be adjusted line by line - Payment reminders, late fees, finance integration and FS25_RedTape support Important: Only consumables physically present in the world (not stored inside buildings) can be invoiced and transferred. Make sure to eject bales, pallets or bigbags from storage buildings before creating an invoice. Issues & suggestions: https://github.com/Squallqt/FS25_Invoices Access via the dedicated tab in the InGame Menu (ESC). Changelog: 1.2.1.0: - Fixed line prices when reopening an invoice draft - Fixed payment due dates and late fees: invoices are due after one in-game month, then accrue 5% per started overdue month from the first overdue day, capped at 25% - Fixed field area on hectare-based invoicing: enlarged or trimmed fields now bill their measured worked area. Thanks to jordan-picard for reporting this issue in GitHub Issue #13 - Improved multiplayer safety: invoices are now only synced from the host, preventing corrupted or tampered invoice data on clients. Thanks to KeilerHirsch: https://github.com/KeilerHirsch 1.2.0.0: - Fixed pallet pricing: output pallets (milk, cheese, etc.) now use the current market price instead of the store purchase price - Added invoice proposals: propose an invoice you will pay, to be approved by the issuing farm - Added custom label on invoice lines (rename via dialog) - Added multi-instance support for the same work type (independent price and quantity per line) - Added chopped straw (chaff) to the Products selection list - Added sorting on received and sent invoice columns - Kept invoice draft when closing the creation menu - Fixed Invoices tab display in the menu - Fixed certain products being invoiced per piece instead of per liter - Added full translation coverage for all 27 supported languages 1.1.1.0: - Fixed title separator display in invoice header - Fixed recipient-side icons not showing correctly in invoice dialogs - Fixed menu icon rendering 1.1.0.0: - Added consumable selection (bales, pallets, bigbags…) with automatic ownership transfer and automatic resale pricing - Added vehicle selection with automatic ownership transfer and automatic resale pricing - Added product selection for the Products work type with automatic market pricing - Added VAT system (rate per line item, simulated option can be disabled in Game Settings) - Added option to disable payment reminders (can be disabled in Game Settings) - Added late fees on unpaid invoices (can be disabled in Game Settings) - Added separate Income and Expense entries in the Finance tab - Added FS25_RedTape integration: invoice income and expenses are categorized for tax calculations - Rebalanced all prices to match game economy - Significantly improved user interface - Fixed price and quantity input fields - Existing invoices from v1.0 are fully preserved on update 1.0.0.0: - Initial release

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